I Was Not Ready For This
What did I just sign myself up for?
I had never made, drawn, written, or created a book in my life, so this was all pretty foreign to me. I had told Heavy Metal publishing I'd do it on my own dime. Reason was, this was my project.
Not that I can't cooperate or collaborate, but this time I wanted to create what I saw in my head, and not have a voice behind me telling me what to do and what not to do. Kevin Eastman, head of HM Pub, was incredibly generous in this decision and told me to lead the way, and I tried my damnest.
So I started with the obvious fundamentals. What is the story of LMS?
Now, as a whole, LMS's simple logline is incredibly simple. A man who gets framed for a crime he didn't commit, breaks out of prison and goes after those responsible.
Boring, right? Well, it's for a reason.
See, it's hard to express what LMS is truly about, because I was going at it from a different angle. The original goal was to create a graphic novel series about LMS that dives deep into Gabriel's journey, backstory, the characters he meets, interacts with, and so much more. So, in all honesty, it's a boring set up, to a huge and expansive world filled with hundreds of side stories, characters and more.
But for the Killbook, it was different, because well, the Killbook is NOT a comic.
What is the Killbook? How does it pertain to my story?
The Killbook would be a guide to entering Gabriel's world before you go on his adventure with him. Much like a prologue.
For the entire ride that Gabriel was about to go on, I wanted the audience to be IN Gabriel's suit with him. I wanted them to feel as if THEY were the bounty hunter. So I made the first entry of the LMS series a book that was, literally, Gabriel's book.
Okay, so now we have the setup. It's Gabriel's SCRAPBOOK that he's putting together for people to read once he's done with this revenge quest. His memoirs. How do we go from there now?
I needed to explain how Gabriel got here, what his end goal was, and who he was as a character.
I went back to what inspired me in the first place: Star Wars. What made Luke a good character? What pushed him? Who was his mentor? Who was his comrade? Who was his lover (man, Luke was NOT a lady's man.)? Where did he begin and where did he end?
I present you this outline, The Hero's Journey: www.mcli.dist.maricopa.edu/smc…
Created by Joseph Campbell, I'd say a good chunk of films follow these rules. Now, it can be used as a crutch unless you think wisely about it. There are many ways you can go about utilizing the hero's journey and figuring out your story. The more creative you are, the better your story becomes. Trust me, once you learn it, no movie will be the same.
After I had that knowledge, I began watching every Pixar movie I could get my hands on. Not for the film, but for the commentaries. The notes. The history. The character development. I absorbed every piece of information I could get from them and tried to use it to my advantage.
So back to the Killbook.
Now with this knowledge, I had to start the world. Who were Gabriel's heroes? His villains? His nemesis? Where did he live? Was it our world? An alternate universe? What did Gabriel eat? Read? Watch? Play with? What were his weapons? Oh wait, now apply all of this by 40+ other characters that were being added to the series by the day.
This was going to be hard. Because what was once a 30 page book, was slowly turning into a 230 page world-building series.
Shit, I was in for a beating.
(Read Part 4: danluvisiart.deviantart.com/jo…)